UX Ninja - Portfolio of Brian Pagán
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Chicken Wars

Adobe Flash design assignment for USI

November, 2007; 1 week

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Results

Our instructor got addicted to our game, "wasting" an evening playing it with his girlfriend...

Task

The assignment was to use Adobe Flash to create a multiplayer game with multiple styles of play.

My Role

We built a top-down shooter using a farm metaphor, so each player controls a chicken that lobs eggs at the other chicken. The other playing style is seen when one chicken finds a tractor, which serves as a tank, changing movement, damage, and armor dynamics.

I was involved with the game's design and programmed the evil, chicken-killing farmer NPC. Did artwork for farmer and tractor/tank.